Game guide · BJ-TYZ
Play Forty Thieves Solitaire with the rules at hand
Work at your own pace. Build eight suit foundations from ace to king. Select cards directly on the tableau and work through a full solo deal. Use another round to revisit a decision. Treat this as a chance to practise one rule. Move one card at a time; build down in the same suit. Empty columns accept one card. Take the next action only when the current step is clear.
Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering.
One thing to notice as you play
Use the rule sheet as a reference. Select a face-up card and then the destination pile or Empty slot. The same rule applies on a phone and on a computer.
Your objective
Build eight suit foundations from ace to king. Return to the explanation when a decision is unclear. Begin with the objective.
Follow these playing steps
- Move one card at a time; build down in the same suit. Empty columns accept one card.
- Select a face-up card and then the destination pile or Empty slot.
- Move exposed cards onto suit foundations in the stated rank order.
- Undo reverses a choice. New deal shuffles again.
How to use the controls
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Check the relevant controls before continuing. Keep the active rule in mind.
Put the rules into context
A club 5 can move onto a club 6, but a whole run cannot move together. Use another round to revisit a decision.
Check this before moving on
Work at your own pace. Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Take the next action only when the current step is clear.
Common questions
What is the aim?
Build eight suit foundations from ace to king. Treat this as a chance to practise one rule. Take the next action only when the current step is clear.
How do I use the controls?
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Work at your own pace. The same rule applies on a phone and on a computer.
Which format is available?
Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering. For a calm first round, focus on one decision. Use another round to revisit a decision.
What should I check before a move?
Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. For a calm first round, focus on one decision. Return to the explanation when a decision is unclear.
Can you give an example?
A club 5 can move onto a club 6, but a whole run cannot move together. For a calm first round, focus on one decision. Return to the explanation when a decision is unclear.
What completes a round?
Build eight suit foundations from ace to king. Treat this as a chance to practise one rule. Check the relevant controls before continuing.
Which controls should I use?
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Keep the active rule in mind. Use another round to revisit a decision.
Which version is played here?
Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering. Take a moment to read the table. Check the relevant controls before continuing.
Does play involve an account or cash?
No. Play is free, without registration, deposits, bets or cash prizes. Use the rule sheet as a reference. Return to the explanation when a decision is unclear.
What completes a round?
Build eight suit foundations from ace to king. Look at the complete hand before deciding. Use another round to revisit a decision.